6th Grade Syllabus
Here is an outline of areas we will cover. If you have any questions please do not hesitate to contact me.
NOTE:
Wish List:
Tissues
Areas:
A.Keyboarding Concepts: Introduction to keyboard concepts and layout and information on how to use the touch method for typing.
B.Keyboarding: Keyboard lessons using to understand and apply the touch method in typing using a free typing tutorial at www.typing.com
C.Computer History (Hardware/Software): Discussion of parts of the computer as well as the programs that run them.
D. Computer Viruses: Brief history on computer viruses and what users can do to stop them.
E. Computer Hacking: Information pertaining to the dangers of hacking and one might be able to slow them down in accessing and/or stealing your information.
F: Computer Science: Introduction to computer science fundamentals where students will learn to work with images and programming boxes to work with games.
Grading Policy:
See the grading policy on the Home Page, please.
I hope this has given you some insight to grading practices and if you have any questions you may call me at (919) 266-8500 or send me a message at [email protected].
Sincerely,
Troy Galloway
Here is an outline of areas we will cover. If you have any questions please do not hesitate to contact me.
NOTE:
Wish List:
Tissues
Areas:
A.Keyboarding Concepts: Introduction to keyboard concepts and layout and information on how to use the touch method for typing.
B.Keyboarding: Keyboard lessons using to understand and apply the touch method in typing using a free typing tutorial at www.typing.com
C.Computer History (Hardware/Software): Discussion of parts of the computer as well as the programs that run them.
D. Computer Viruses: Brief history on computer viruses and what users can do to stop them.
E. Computer Hacking: Information pertaining to the dangers of hacking and one might be able to slow them down in accessing and/or stealing your information.
F: Computer Science: Introduction to computer science fundamentals where students will learn to work with images and programming boxes to work with games.
Grading Policy:
See the grading policy on the Home Page, please.
I hope this has given you some insight to grading practices and if you have any questions you may call me at (919) 266-8500 or send me a message at [email protected].
Sincerely,
Troy Galloway
7th Grade Syllabus’s
Here is an outline of areas we will cover. If you have any questions please do not hesitate to contact me.
Areas:
Grading Policy:
See the grading policy on the Home Page, please.
I hope this has given you some insight to grading practices and if you have any questions you may call me at (919) 266-8500 or send me a message at [email protected].
Sincerely,
Troy Galloway
Here is an outline of areas we will cover. If you have any questions please do not hesitate to contact me.
Areas:
- Web Development: Learn how to create and share the content on your own web pages. After deciding what content you want to share with the world, you’ll learn how to structure and style your pages using HTML and (maybe) CSS. You’ll also practice valuable programming skills such as debugging and commenting. By the end of the unit, you’ll have a personal website that you can publish to the Internet.
- Animations and Games: Build on your coding experience as you program animations, interactive art, and games in Game Lab. The unit starts off with simple shapes and builds up to more sophisticated sprite-based games, using the same programming concepts and the design process computer scientists use daily. In the final project, you’ll develop a personalized, interactive program (Time permitting).
Grading Policy:
See the grading policy on the Home Page, please.
I hope this has given you some insight to grading practices and if you have any questions you may call me at (919) 266-8500 or send me a message at [email protected].
Sincerely,
Troy Galloway
8th Grade Syllabus
Here is an outline of areas we will cover. If you have any questions please do not hesitate to contact me.
Areas:
Grading Policy:
See the grading policy on the Home Page, please.
I hope this has given you some insight to grading practices and if you have any questions you may call me at (919) 266-8500 or send me a message at [email protected].
Sincerely,
Troy Galloway
Here is an outline of areas we will cover. If you have any questions please do not hesitate to contact me.
Areas:
- The Design Process: Introduces the broader social impacts of computing. Through a series of design challenges, you will learn how to better understand the needs of others while developing a solution to a problem. The second half of the unit consists of an iterative team project, during which teams have the opportunity to identify a need that they care about, prototype solutions both on paper and in App Lab, and test solutions with real users to get feedback and drive further iteration (Time Permitting).
- Data and Society: Stresses the importance of data in solving problems and highlights how computers can help in this process. We'll explore different systems used to represent information in a computer and the challenges and tradeoffs posed by using them. Secondly, you’ll learn how collections of data are used to solve problems, and how computers help to automate the steps of this process. The chapter concludes by considering how the data problem solving process can be applied to an area of your choosing (Time Permitting)
- Artificial Intelligence: This unit is a hands-on introduction to developing a machine learning model with tabular data. Students explore how computers learn from data to make decisions, then develop machine learning projects around real-world data. The unit culminates in designing a machine learning app to solve a personally relevant problem.
Grading Policy:
See the grading policy on the Home Page, please.
I hope this has given you some insight to grading practices and if you have any questions you may call me at (919) 266-8500 or send me a message at [email protected].
Sincerely,
Troy Galloway